CivCity: Rome | |
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Box art |
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Developer(s) | Firefly Studios and Firaxis |
Publisher(s) | 2K Games |
Designer(s) | Simon Bradbury |
Version | 1.1 |
Platform(s) | Microsoft Windows |
Release date(s) |
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Genre(s) | City-building |
Mode(s) | Single-player |
Rating(s) | ESRB: E10+ |
Media/distribution | CD, DVD, Digital distribution |
System requirements
Windows 2000/XP |
CivCity: Rome is a city building strategy game by Firefly Studios and Firaxis. As a collaboration between Firefly Studios and Firaxis Games, the game invites players to shift focus from building a multi-city empire and zoom-in on the great cities of the Roman Empire, culminating in Rome itself. In terms of game logic, it includes elements from two well-known game series, i.e., Caesar (primarily) and Civilization, giving players the opportunity to build, run and maintain various cities of the Roman Empire.
As the player, you will be charged with building, nurturing and managing one of the great cities of Rome as they endeavour to lead the Roman Empire from its humble beginnings to its mighty zenith. As with most city building games, making sure each neighborhood has access to all the commodities it needs is the primary challenge. The different kinds of items required by the most advanced households will require you to fit a wide variety of shops and services into a very compact area.
Contents |
The game offers two types of missions: stand alone missions to include freeplay (or "sandbox") and a campaign based mission which is actually a tutorial. The campaign based mission begins when the player, an engineer, is hired by a local stone works overseer to construct a stone mine colony. The player then gets further opportunities to prove himself, meeting such historic characters as Marcus Licinius Crassus and Julius Caesar. The player is offered various ranks, progressing through such titles as: Quaestor, Aedile, Roman censor, Praetor and Consul.
Each campaign mission begins with a patron to the player offering the greeting of "Hail!" and then stating the character's title. Midway through the game, the player can choose to embark on military campaigns which involve combat or continue to play peaceful missions which have harder goals but no risk of invasion.
The game comes with 27 different maps and 34 missions with user created scenarios offering many game play possibilities. There are over 75 unique units in the game with 115 different building types in the game. You can also find over 1000 distinct historical facts in the Civilopedia. One small wonder that can be built is the Trajan's Column. You can also build mighty wonders and influence the direction of your city by building spectacular temples and libraries. Production of these trophy buildings will give various advantages to your city.
An editor is provided with civcity Rome. It allows players to create maps and scenarios for the game. User created scenarios can be found at the official fan site forum and an un-official fan site.
The game was met with average reviews.[1] Reviewers claimed that derivative and monotonous gameplay and graphical bugs dampened the playing experience. It received an aggregate score of 67 from Metacritic.
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